BitMapGrowMask Method |
Applies morphological dilation to the bitmap. The first argument is the dilation amount, Rect2 is the area where the dilation will be applied.
Namespace: Godot
public void GrowMask( int pixels, Rect2 rect )
[Missing <param name="pixels"/> documentation for "M:Godot.BitMap.GrowMask(System.Int32,Godot.Rect2)"]
[Missing <param name="rect"/> documentation for "M:Godot.BitMap.GrowMask(System.Int32,Godot.Rect2)"]