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BitMapGrowMask Method

Applies morphological dilation to the bitmap. The first argument is the dilation amount, Rect2 is the area where the dilation will be applied.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void GrowMask(
	int pixels,
	Rect2 rect
)

Parameters

pixels
Type: SystemInt32

[Missing <param name="pixels"/> documentation for "M:Godot.BitMap.GrowMask(System.Int32,Godot.Rect2)"]

rect
Type: GodotRect2

[Missing <param name="rect"/> documentation for "M:Godot.BitMap.GrowMask(System.Int32,Godot.Rect2)"]

See Also