Click or drag to resize

WebRTCDataChannelGetProtocol Method

Returns the sub-protocol assigned to this channel during creation. An empty string if not specified.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public string GetProtocol()

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.WebRTCDataChannel.GetProtocol"]

See Also