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QuatIdentity Property

The identity quaternion, representing no rotation. Equivalent to an identity Basis matrix. If a vector is transformed by an identity quaternion, it will not change.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static Quat Identity { get; }

Property Value

Type: Quat
Equivalent to `new Quat(0, 0, 0, 1)`.
See Also