A very small number used for float comparison with error tolerance.
1e-06 with single-precision floats, but 1e-14 if `REAL_T_IS_DOUBLE`.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntaxpublic const float Epsilon = 1E-06f
Field Value
Type:
Single
See Also