Array Class |
[Missing <summary> documentation for "T:Godot.Collections.Array"]
Namespace: Godot.Collections
public class Array : IList, ICollection, IEnumerable, IDisposable
The Array type exposes the following members.
Name | Description | |
---|---|---|
![]() | Array | Initializes a new instance of the Array class |
![]() | Array(IEnumerable) | Initializes a new instance of the Array class |
![]() | Array(Object) | Initializes a new instance of the Array class |
Name | Description | |
---|---|---|
![]() | Count | |
![]() | IsFixedSize | |
![]() | IsReadOnly | |
![]() | IsSynchronized | |
![]() | Item | |
![]() | SyncRoot |
Name | Description | |
---|---|---|
![]() | Add | |
![]() | Clear | |
![]() | Contains | |
![]() | CopyTo | |
![]() | Dispose | Releases all resources used by the Array |
![]() | Duplicate | |
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | (Inherited from Object.) |
![]() | GetEnumerator | |
![]() | GetHashCode | (Inherited from Object.) |
![]() | GetType | (Inherited from Object.) |
![]() | IndexOf | |
![]() | Insert | |
![]() | MemberwiseClone | (Inherited from Object.) |
![]() | Remove | |
![]() | RemoveAt | |
![]() | Resize | |
![]() | Shuffle | |
![]() | ToString | (Overrides ObjectToString.) |