Array Class |
[Missing <summary> documentation for "T:Godot.Collections.Array"]
Namespace: Godot.Collections
public class Array : IList, ICollection, IEnumerable, IDisposable
The Array type exposes the following members.
| Name | Description | |
|---|---|---|
| Array | Initializes a new instance of the Array class | |
| Array(IEnumerable) | Initializes a new instance of the Array class | |
| Array(Object) | Initializes a new instance of the Array class |
| Name | Description | |
|---|---|---|
| Count | ||
| IsFixedSize | ||
| IsReadOnly | ||
| IsSynchronized | ||
| Item | ||
| SyncRoot |
| Name | Description | |
|---|---|---|
| Add | ||
| Clear | ||
| Contains | ||
| CopyTo | ||
| Dispose | Releases all resources used by the Array | |
| Duplicate | ||
| Equals | (Inherited from Object.) | |
| Finalize | (Inherited from Object.) | |
| GetEnumerator | ||
| GetHashCode | (Inherited from Object.) | |
| GetType | (Inherited from Object.) | |
| IndexOf | ||
| Insert | ||
| MemberwiseClone | (Inherited from Object.) | |
| Remove | ||
| RemoveAt | ||
| Resize | ||
| Shuffle | ||
| ToString | (Overrides ObjectToString.) |