NodePath Class |
[Missing <summary> documentation for "T:Godot.NodePath"]
Namespace: Godot
public sealed class NodePath : IDisposable
The NodePath type exposes the following members.
| Name | Description | |
|---|---|---|
| NodePath | Initializes a new instance of the NodePath class | |
| NodePath(String) | Initializes a new instance of the NodePath class |
| Name | Description | |
|---|---|---|
| NativeInstance |
| Name | Description | |
|---|---|---|
| Dispose | Releases all resources used by the NodePath | |
| Equals | (Inherited from Object.) | |
| Finalize | (Overrides ObjectFinalize.) | |
| GetAsPropertyPath | ||
| GetConcatenatedSubnames | ||
| GetHashCode | (Inherited from Object.) | |
| GetName | ||
| GetNameCount | ||
| GetSubname | ||
| GetSubnameCount | ||
| GetType | (Inherited from Object.) | |
| IsAbsolute | ||
| IsEmpty | ||
| ToString | (Overrides ObjectToString.) |
| Name | Description | |
|---|---|---|
| (String to NodePath) | ||
| (NodePath to String) |