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ResourceResourceLocalToScene Property

If true, the resource will be made unique in each instance of its local scene. It can thus be modified in a scene instance without impacting other instances of that same scene.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool ResourceLocalToScene { get; set; }

Property Value

Type: Boolean
See Also