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VehicleBodySteering Property

The steering angle for the vehicle. Setting this to a non-zero value will result in the vehicle turning when it's moving. Wheels that have UseAsSteering set to true will automatically be rotated.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public float Steering { get; set; }

Property Value

Type: Single
See Also