Click or drag to resize

EditorScriptAddRootNode Method

Adds node as a child of the root node in the editor context.

Warning: The implementation of this method is currently disabled.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public void AddRootNode(
	Node node
)

Parameters

node
Type: GodotNode

[Missing <param name="node"/> documentation for "M:Godot.EditorScript.AddRootNode(Godot.Node)"]

See Also