Transform2D Constructor (Single, Single, Single, Single, Single, Single) |
Constructs a transformation matrix from the given components.
Arguments are named such that xy is equal to calling x.y
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntaxpublic Transform2D(
float xx,
float xy,
float yx,
float yy,
float ox,
float oy
)
Parameters
- xx
- Type: SystemSingle
The X component of the X column vector, accessed via `t.x.x` or `[0][0]` - xy
- Type: SystemSingle
The Y component of the X column vector, accessed via `t.x.y` or `[0][1]` - yx
- Type: SystemSingle
The X component of the Y column vector, accessed via `t.y.x` or `[1][0]` - yy
- Type: SystemSingle
The Y component of the Y column vector, accessed via `t.y.y` or `[1][1]` - ox
- Type: SystemSingle
The X component of the origin vector, accessed via `t.origin.x` or `[2][0]` - oy
- Type: SystemSingle
The Y component of the origin vector, accessed via `t.origin.y` or `[2][1]`
See Also