RemoteTransform2DSetUseGlobalCoordinates Method |
Note: This API is now obsolete.
[Missing <summary> documentation for "M:Godot.RemoteTransform2D.SetUseGlobalCoordinates(System.Boolean)"]
Namespace: Godot
[ObsoleteAttribute("SetUseGlobalCoordinates is deprecated. Use the UseGlobalCoordinates property instead.")] public void SetUseGlobalCoordinates( bool useGlobalCoordinates )
[Missing <param name="useGlobalCoordinates"/> documentation for "M:Godot.RemoteTransform2D.SetUseGlobalCoordinates(System.Boolean)"]