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RemoteTransform2DSetUseGlobalCoordinates Method

Note: This API is now obsolete.

[Missing <summary> documentation for "M:Godot.RemoteTransform2D.SetUseGlobalCoordinates(System.Boolean)"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
[ObsoleteAttribute("SetUseGlobalCoordinates is deprecated. Use the UseGlobalCoordinates property instead.")]
public void SetUseGlobalCoordinates(
	bool useGlobalCoordinates
)

Parameters

useGlobalCoordinates
Type: SystemBoolean

[Missing <param name="useGlobalCoordinates"/> documentation for "M:Godot.RemoteTransform2D.SetUseGlobalCoordinates(System.Boolean)"]

See Also