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World2DDirectSpaceState Property

Direct access to the world's physics 2D space state. Used for querying current and potential collisions. When using multi-threaded physics, access is limited to _physics_process(delta) in the main thread.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Physics2DDirectSpaceState DirectSpaceState { get; }

Property Value

Type: Physics2DDirectSpaceState
See Also