TreeSetColumnExpand Method |
If true, the column will have the "Expand" flag of Control. Columns that have the "Expand" flag will use their "min_width" in a similar fashion to SizeFlagsStretchRatio.
Namespace: Godot
public void SetColumnExpand( int column, bool expand )
[Missing <param name="column"/> documentation for "M:Godot.Tree.SetColumnExpand(System.Int32,System.Boolean)"]
[Missing <param name="expand"/> documentation for "M:Godot.Tree.SetColumnExpand(System.Int32,System.Boolean)"]