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PhysicalBoneApplyImpulse Method

[Missing <summary> documentation for "M:Godot.PhysicalBone.ApplyImpulse(Godot.Vector3,Godot.Vector3)"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void ApplyImpulse(
	Vector3 position,
	Vector3 impulse
)

Parameters

position
Type: GodotVector3

[Missing <param name="position"/> documentation for "M:Godot.PhysicalBone.ApplyImpulse(Godot.Vector3,Godot.Vector3)"]

impulse
Type: GodotVector3

[Missing <param name="impulse"/> documentation for "M:Godot.PhysicalBone.ApplyImpulse(Godot.Vector3,Godot.Vector3)"]

See Also