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DirectoryMakeDir Method

Creates a directory. The argument can be relative to the current directory, or an absolute path. The target directory should be placed in an already existing directory (to create the full path recursively, see MakeDirRecursive(String)).

Returns one of the Error code constants (OK on success).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Error MakeDir(
	string path
)

Parameters

path
Type: SystemString

[Missing <param name="path"/> documentation for "M:Godot.Directory.MakeDir(System.String)"]

Return Value

Type: Error

[Missing <returns> documentation for "M:Godot.Directory.MakeDir(System.String)"]

See Also