VisibilityNotifier2DIsOnScreen Method |
If true, the bounding rectangle is on the screen.
Note: It takes one frame for the node's visibility to be assessed once added to the scene tree, so this method will return false right after it is instantiated, even if it will be on screen in the draw pass.
Namespace: Godot
public bool IsOnScreen()
[Missing <returns> documentation for "M:Godot.VisibilityNotifier2D.IsOnScreen"]