Ending corner. This is calculated as
Position plus
Size. Setting this value will change the size.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax public Vector3 End { get; set; }
Property Value
Type:
Vector3Getting is equivalent to `value = Position + Size`, setting is equivalent to `Size = value - Position`.
See Also