Click or drag to resize

TranslationServerGetLocaleName Method

Returns a locale's language and its variant (e.g. "en_US" would return "English (United States)").

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static string GetLocaleName(
	string locale
)

Parameters

locale
Type: SystemString

[Missing <param name="locale"/> documentation for "M:Godot.TranslationServer.GetLocaleName(System.String)"]

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.TranslationServer.GetLocaleName(System.String)"]

See Also