TranslationServerGetLocaleName Method |
Returns a locale's language and its variant (e.g. "en_US" would return "English (United States)").
Namespace: Godot
public static string GetLocaleName( string locale )
[Missing <param name="locale"/> documentation for "M:Godot.TranslationServer.GetLocaleName(System.String)"]
[Missing <returns> documentation for "M:Godot.TranslationServer.GetLocaleName(System.String)"]