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Physics2DShapeQueryParametersSetShape Method

Sets the Shape2D that will be used for collision/intersection queries.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void SetShape(
	Resource shape
)

Parameters

shape
Type: GodotResource

[Missing <param name="shape"/> documentation for "M:Godot.Physics2DShapeQueryParameters.SetShape(Godot.Resource)"]

See Also