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Area2DGetCollisionLayerBit Method

Returns an individual bit on the layer mask. Describes whether other areas will collide with this one on the given layer.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool GetCollisionLayerBit(
	int bit
)

Parameters

bit
Type: SystemInt32

[Missing <param name="bit"/> documentation for "M:Godot.Area2D.GetCollisionLayerBit(System.Int32)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.Area2D.GetCollisionLayerBit(System.Int32)"]

See Also