Area2DGetCollisionLayerBit Method |
Returns an individual bit on the layer mask. Describes whether other areas will collide with this one on the given layer.
Namespace: Godot
public bool GetCollisionLayerBit( int bit )
[Missing <param name="bit"/> documentation for "M:Godot.Area2D.GetCollisionLayerBit(System.Int32)"]
[Missing <returns> documentation for "M:Godot.Area2D.GetCollisionLayerBit(System.Int32)"]