PhysicsShapeQueryResultGetResultObject Method |
Returns the Object that intersected with the shape at index idx.
Namespace: Godot
public Object GetResultObject( int idx )
[Missing <param name="idx"/> documentation for "M:Godot.PhysicsShapeQueryResult.GetResultObject(System.Int32)"]
[Missing <returns> documentation for "M:Godot.PhysicsShapeQueryResult.GetResultObject(System.Int32)"]