SoftBodySetCollisionMaskBit Method |
Sets individual bits on the collision mask. Use this if you only need to change one layer's value.
Namespace: Godot
public void SetCollisionMaskBit( int bit, bool value )
[Missing <param name="bit"/> documentation for "M:Godot.SoftBody.SetCollisionMaskBit(System.Int32,System.Boolean)"]
[Missing <param name="value"/> documentation for "M:Godot.SoftBody.SetCollisionMaskBit(System.Int32,System.Boolean)"]