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GDNativeLibraryGetCurrentLibraryPath Method

Returns the path to the dynamic library file for the current platform and architecture.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public string GetCurrentLibraryPath()

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.GDNativeLibrary.GetCurrentLibraryPath"]

See Also