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NavigationUpVector Property

Defines which direction is up. By default, this is (0, 1, 0), which is the world's "up" direction.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Vector3 UpVector { get; set; }

Property Value

Type: Vector3
See Also