SpriteFramesGetFrame Method |
Returns the animation's selected frame.
Namespace: Godot
public Texture GetFrame( string anim, int idx )
[Missing <param name="anim"/> documentation for "M:Godot.SpriteFrames.GetFrame(System.String,System.Int32)"]
[Missing <param name="idx"/> documentation for "M:Godot.SpriteFrames.GetFrame(System.String,System.Int32)"]
[Missing <returns> documentation for "M:Godot.SpriteFrames.GetFrame(System.String,System.Int32)"]