Click or drag to resize

ARVRAnchorGetMesh Method

If provided by the ARVRInterface, this returns a mesh object for the anchor. For an anchor, this can be a shape related to the object being tracked or it can be a mesh that provides topology related to the anchor and can be used to create shadows/reflections on surfaces or for generating collision shapes.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Mesh GetMesh()

Return Value

Type: Mesh

[Missing <returns> documentation for "M:Godot.ARVRAnchor.GetMesh"]

See Also