ARVRAnchorGetMesh Method |
If provided by the ARVRInterface, this returns a mesh object for the anchor. For an anchor, this can be a shape related to the object being tracked or it can be a mesh that provides topology related to the anchor and can be used to create shadows/reflections on surfaces or for generating collision shapes.
Namespace: Godot
public Mesh GetMesh()
[Missing <returns> documentation for "M:Godot.ARVRAnchor.GetMesh"]