AtlasTextureMargin Property |
The margin around the region. The Rect2's Rect2.size parameter ("w" and "h" in the editor) resizes the texture so it fits within the margin.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntaxpublic Rect2 Margin { get; set; }
Property Value
Type:
Rect2
See Also