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AtlasTextureMargin Property

The margin around the region. The Rect2's Rect2.size parameter ("w" and "h" in the editor) resizes the texture so it fits within the margin.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Rect2 Margin { get; set; }

Property Value

Type: Rect2
See Also