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EditorScenePostImportGetSourceFolder Method

Returns the resource folder the imported scene file is located in.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public string GetSourceFolder()

Return Value

Type: String

[Missing <returns> documentation for "M:Godot.EditorScenePostImport.GetSourceFolder"]

See Also