Click or drag to resize

AudioStreamPlayer2DSeek Method

Sets the position from which audio will be played, in seconds.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void Seek(
	float toPosition
)

Parameters

toPosition
Type: SystemSingle

[Missing <param name="toPosition"/> documentation for "M:Godot.AudioStreamPlayer2D.Seek(System.Single)"]

See Also