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TextureProgressSetRadialInitialAngle Method

Note: This API is now obsolete.

[Missing <summary> documentation for "M:Godot.TextureProgress.SetRadialInitialAngle(System.Single)"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
[ObsoleteAttribute("SetRadialInitialAngle is deprecated. Use the RadialInitialAngle property instead.")]
public void SetRadialInitialAngle(
	float mode
)

Parameters

mode
Type: SystemSingle

[Missing <param name="mode"/> documentation for "M:Godot.TextureProgress.SetRadialInitialAngle(System.Single)"]

See Also