CollisionObject2DShapeOwnerSetTransform Method |
Sets the Transform2D of the given shape owner.
Namespace: Godot
public void ShapeOwnerSetTransform( uint ownerId, Transform2D transform )
[Missing <param name="ownerId"/> documentation for "M:Godot.CollisionObject2D.ShapeOwnerSetTransform(System.UInt32,Godot.Transform2D)"]
[Missing <param name="transform"/> documentation for "M:Godot.CollisionObject2D.ShapeOwnerSetTransform(System.UInt32,Godot.Transform2D)"]