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Line2DAddPoint Method

Adds a point at the position. Appends the point at the end of the line.

If at_position is given, the point is inserted before the point number at_position, moving that point (and every point after) after the inserted point. If at_position is not given, or is an illegal value (at_position < 0 or at_position >= [method get_point_count]), the point will be appended at the end of the point list.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AddPoint(
	Vector2 position,
	int atPosition = -1
)

Parameters

position
Type: GodotVector2

[Missing <param name="position"/> documentation for "M:Godot.Line2D.AddPoint(Godot.Vector2,System.Int32)"]

atPosition (Optional)
Type: SystemInt32

[Missing <param name="atPosition"/> documentation for "M:Godot.Line2D.AddPoint(Godot.Vector2,System.Int32)"]

See Also