AudioEffectSpectrumAnalyzerInstanceGetMagnitudeForFrequencyRange Method |
[Missing <summary> documentation for "M:Godot.AudioEffectSpectrumAnalyzerInstance.GetMagnitudeForFrequencyRange(System.Single,System.Single,Godot.AudioEffectSpectrumAnalyzerInstance.MagnitudeMode)"]
Namespace: Godot
public Vector2 GetMagnitudeForFrequencyRange( float fromHz, float toHz, AudioEffectSpectrumAnalyzerInstanceMagnitudeMode mode = AudioEffectSpectrumAnalyzerInstanceMagnitudeMode.Max )
[Missing <param name="fromHz"/> documentation for "M:Godot.AudioEffectSpectrumAnalyzerInstance.GetMagnitudeForFrequencyRange(System.Single,System.Single,Godot.AudioEffectSpectrumAnalyzerInstance.MagnitudeMode)"]
[Missing <param name="toHz"/> documentation for "M:Godot.AudioEffectSpectrumAnalyzerInstance.GetMagnitudeForFrequencyRange(System.Single,System.Single,Godot.AudioEffectSpectrumAnalyzerInstance.MagnitudeMode)"]
[Missing <param name="mode"/> documentation for "M:Godot.AudioEffectSpectrumAnalyzerInstance.GetMagnitudeForFrequencyRange(System.Single,System.Single,Godot.AudioEffectSpectrumAnalyzerInstance.MagnitudeMode)"]
[Missing <returns> documentation for "M:Godot.AudioEffectSpectrumAnalyzerInstance.GetMagnitudeForFrequencyRange(System.Single,System.Single,Godot.AudioEffectSpectrumAnalyzerInstance.MagnitudeMode)"]