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MultiplayerAPISetRefuseNewNetworkConnections Method

Note: This API is now obsolete.

[Missing <summary> documentation for "M:Godot.MultiplayerAPI.SetRefuseNewNetworkConnections(System.Boolean)"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
[ObsoleteAttribute("SetRefuseNewNetworkConnections is deprecated. Use the RefuseNewNetworkConnections property instead.")]
public void SetRefuseNewNetworkConnections(
	bool refuse
)

Parameters

refuse
Type: SystemBoolean

[Missing <param name="refuse"/> documentation for "M:Godot.MultiplayerAPI.SetRefuseNewNetworkConnections(System.Boolean)"]

See Also