Curve3DGetClosestOffset Method |
Returns the closest offset to to_point. This offset is meant to be used in InterpolateBaked(Single, Boolean) or InterpolateBakedUpVector(Single, Boolean).
to_point must be in this curve's local space.
Namespace: Godot
public float GetClosestOffset( Vector3 toPoint )
[Missing <param name="toPoint"/> documentation for "M:Godot.Curve3D.GetClosestOffset(Godot.Vector3)"]
[Missing <returns> documentation for "M:Godot.Curve3D.GetClosestOffset(Godot.Vector3)"]