PhysicsBody2DSetCollisionMaskBit Method |
Sets individual bits on the CollisionMask bitmask. Use this if you only need to change one layer's value.
Namespace: Godot
public void SetCollisionMaskBit( int bit, bool value )
[Missing <param name="bit"/> documentation for "M:Godot.PhysicsBody2D.SetCollisionMaskBit(System.Int32,System.Boolean)"]
[Missing <param name="value"/> documentation for "M:Godot.PhysicsBody2D.SetCollisionMaskBit(System.Int32,System.Boolean)"]