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SpriteBase3DDoubleSided Property

If true, texture can be seen from the back as well, if false, it is invisible when looking at it from behind.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool DoubleSided { get; set; }

Property Value

Type: Boolean
See Also