InstancePlaceholderCreateInstance Method |
Not thread-safe. Use CallDeferred(String, Object) if calling from a thread.
Namespace: Godot
public Node CreateInstance( bool replace = false, PackedScene customScene = null )
[Missing <param name="replace"/> documentation for "M:Godot.InstancePlaceholder.CreateInstance(System.Boolean,Godot.PackedScene)"]
[Missing <param name="customScene"/> documentation for "M:Godot.InstancePlaceholder.CreateInstance(System.Boolean,Godot.PackedScene)"]
[Missing <returns> documentation for "M:Godot.InstancePlaceholder.CreateInstance(System.Boolean,Godot.PackedScene)"]