PackedSceneInstance Method |
Name | Description | |
---|---|---|
InstanceT(PackedSceneGenEditState) |
Instantiates the scene's node hierarchy, erroring on failure.
Triggers child scene instantiation(s). Triggers a
`Node.NotificationInstanced` notification on the root node.
| |
Instance(PackedSceneGenEditState) | Instantiates the scene's node hierarchy. Triggers child scene instantiation(s). Triggers a notification on the root node. |