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ReferenceRectEditorOnly Property

If set to true, the ReferenceRect will only be visible while in editor. Otherwise, ReferenceRect will be visible in game.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool EditorOnly { get; set; }

Property Value

Type: Boolean
See Also