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AudioStreamSampleSaveToWav Method

Saves the AudioStreamSample as a WAV file to path. Samples with IMA ADPCM format can't be saved.

Note: A .wav extension is automatically appended to path if it is missing.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Error SaveToWav(
	string path
)

Parameters

path
Type: SystemString

[Missing <param name="path"/> documentation for "M:Godot.AudioStreamSample.SaveToWav(System.String)"]

Return Value

Type: Error

[Missing <returns> documentation for "M:Godot.AudioStreamSample.SaveToWav(System.String)"]

See Also