MaterialSetRenderPriority Method |
Note: This API is now obsolete.
[Missing <summary> documentation for "M:Godot.Material.SetRenderPriority(System.Int32)"]
Namespace: Godot
[ObsoleteAttribute("SetRenderPriority is deprecated. Use the RenderPriority property instead.")] public void SetRenderPriority( int priority )
[Missing <param name="priority"/> documentation for "M:Godot.Material.SetRenderPriority(System.Int32)"]