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TimerStart Method

Starts the timer. Sets wait_time to time_sec if time_sec > 0. This also resets the remaining time to wait_time.

Note: this method will not resume a paused timer. See Paused.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void Start(
	float timeSec = -1f
)

Parameters

timeSec (Optional)
Type: SystemSingle

[Missing <param name="timeSec"/> documentation for "M:Godot.Timer.Start(System.Single)"]

See Also