TimerStart Method |
Starts the timer. Sets wait_time to time_sec if time_sec > 0. This also resets the remaining time to wait_time.
Note: this method will not resume a paused timer. See Paused.
Namespace: Godot
public void Start( float timeSec = -1f )
[Missing <param name="timeSec"/> documentation for "M:Godot.Timer.Start(System.Single)"]