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Area2DGravityPoint Property

If true, gravity is calculated from a point (set via GravityVec). See also SpaceOverride.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool GravityPoint { get; set; }

Property Value

Type: Boolean
See Also