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ARVRInterfaceGetRenderTargetsize Method

Returns the resolution at which we should render our intermediate results before things like lens distortion are applied by the VR platform.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Vector2 GetRenderTargetsize()

Return Value

Type: Vector2

[Missing <returns> documentation for "M:Godot.ARVRInterface.GetRenderTargetsize"]

See Also