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TranslationAddMessage Method

Adds a message if nonexistent, followed by its translation.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AddMessage(
	string srcMessage,
	string xlatedMessage
)

Parameters

srcMessage
Type: SystemString

[Missing <param name="srcMessage"/> documentation for "M:Godot.Translation.AddMessage(System.String,System.String)"]

xlatedMessage
Type: SystemString

[Missing <param name="xlatedMessage"/> documentation for "M:Godot.Translation.AddMessage(System.String,System.String)"]

See Also