Wrapper for
a that uses the range 0 to 255 instead of 0 to 1.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax public int a8 { get; set; }
Property Value
Type:
Int32Getting is equivalent to multiplying by 255 and rounding. Setting is equivalent to dividing by 255.
See Also