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ResourcePreloaderHasResource Method

Returns true if the preloader contains a resource associated to name.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool HasResource(
	string name
)

Parameters

name
Type: SystemString

[Missing <param name="name"/> documentation for "M:Godot.ResourcePreloader.HasResource(System.String)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.ResourcePreloader.HasResource(System.String)"]

See Also