EditorFileSystemDirectoryGetFileScriptClassName Method |
Returns the name of the script class defined in the file at index idx. If the file doesn't define a script class using the class_name syntax, this will return an empty string.
Namespace: Godot
public string GetFileScriptClassName( int idx )
[Missing <param name="idx"/> documentation for "M:Godot.EditorFileSystemDirectory.GetFileScriptClassName(System.Int32)"]
[Missing <returns> documentation for "M:Godot.EditorFileSystemDirectory.GetFileScriptClassName(System.Int32)"]