ClippedCameraSetCollisionMaskBit Method |
Sets the specified bit index to the value.
Note: Bit indices range from 0-19.
Namespace: Godot
public void SetCollisionMaskBit( int bit, bool value )
[Missing <param name="bit"/> documentation for "M:Godot.ClippedCamera.SetCollisionMaskBit(System.Int32,System.Boolean)"]
[Missing <param name="value"/> documentation for "M:Godot.ClippedCamera.SetCollisionMaskBit(System.Int32,System.Boolean)"]